Open Positions

Click “Apply” on any role to see the professional application instructions.

Gameplay Programmer

Implement core FPS mechanics: weapons, movement, abilities.

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Multiplayer Engineer

Handle networking, replication, and server authority for competitive matches.

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Systems Designer

Balance team roles, control points, and competitive gameplay.

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Level Designer

Create competitive multiplayer maps focused on rotations and sightlines.

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Technical Artist

Optimize materials, lighting, and VFX for clarity and performance.

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UI/UX Designer

Design clean HUDs, menus, and competitive interfaces.

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Sound Designer

Create audio cues and spatial sound for competitive awareness.

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QA Playtester

Test builds, report bugs, and give feedback on gameplay and balance.

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Community Manager

Manage player communication, feedback, and competitive community growth.

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