Open Positions
Click “Apply” on any role to see the professional application instructions.
Gameplay Programmer
Implement core FPS mechanics: weapons, movement, abilities.
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Multiplayer Engineer
Handle networking, replication, and server authority for competitive matches.
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Systems Designer
Balance team roles, control points, and competitive gameplay.
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Level Designer
Create competitive multiplayer maps focused on rotations and sightlines.
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Technical Artist
Optimize materials, lighting, and VFX for clarity and performance.
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UI/UX Designer
Design clean HUDs, menus, and competitive interfaces.
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Sound Designer
Create audio cues and spatial sound for competitive awareness.
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QA Playtester
Test builds, report bugs, and give feedback on gameplay and balance.
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Community Manager
Manage player communication, feedback, and competitive community growth.
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